The Canadian company SkyBox Labs is developing Halo Infinite for Microsoft’s Xbox. NetEase acquired SkyBox Labs as part of an aggressive international push and sees a slice of the console market.
Patrick T Fallon | Bloomberg | Getty Images
NetEase announced on Friday that it has acquired Canadian games studio SkyBox Labs, which co-develops big games like Halo Infinite, while the Chinese tech giant continues its aggressive international push.
SkyBox Labs is independently operated under NetEase, China’s second largest gaming company. The two companies did not provide any information on the financial terms of the transaction.
NetEase has ramped up its international gaming expansion efforts over the past two years as the Chinese domestic market has slowed amid tighter regulations.
While his rival Tencent More active in acquiring game studios in the past, NetEase is trying to keep up with an aggressive international push.
The company bought French games developer Quantic Dream last year, creating its first fully owned studio in Europe. NetEase has also established gaming studios in Japan and the United States
It has focused on investing in or acquiring companies that have worked on strong franchises and brands. SkyBox Labs is right up your alley: the Canadian company has worked with gaming companies like Xbox Game Studios and Electronic Arts.
SkyBox Labs is currently co-developing Halo Infinite and working on projects involving Minecraft.
NetEase has already released mobile games based on the Harry Potter and Lord of the Rings franchises.
The company said it will support SkyBox Labs with “resources and execution capabilities to enable SkyBox Labs to scale faster while maintaining the quality of work the studio is known for.”
While NetEase has typically focused on mobile and PC gaming, the company has set its sights on becoming a major player in consoles as well — an area where SkyBox Labs is big.
NetEase said SkyBox Labs “will continue to operate independently and work closely with existing and new partners to pursue creative opportunities and co-develop titles across PC and consoles.”